
I have to admit I am slightly looking forward to Halo 3: ODST even though I am one of those who would bash halo for not being worth all the praise. Halo 3: ODST seems to have a great style and a refined multiplayer experience.
If there's one thing Bungie and Microsoft want to get across about Halo 3: ODST, is that this is a full Halo experience that justifies its full-price status.
"[Bungie] tend to over-deliver on just about everything that they do," says Microsoft Game Studios' Ryan Crosby, "and when we first sat down and started to do playtesting and really got a good look at [Halo 3: ODST], we came to realise it was a heck of a lot bigger than we planned for."
The plan, as you might recall was for a cheaper standalone expansion release, then called Halo 3: Recon. But as Bungie's senior designer Lars Bakken notes, over the course of development it "basically kept growing in scope". (For more from our interviews, check out the Eurogamer TV Show that accompanies this preview.)
Read the full Hands on at eurogamer.net









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